Files Classes Functions Hierarchy
#include <d3circlepartitiondraw.h>
Public Member Functions | |
| d3circlepartitiondraw (d3circlepartition &_hd) | |
| void | rotate (double const theta) |
| template<typename U > | |
| void | translate (U const &x) |
| void | draw () |
| Draw the object. | |
Public Attributes | |
| double | zoffset |
| Default tries to draw on top. | |
Definition at line 9 of file d3circlepartitiondraw.h.
| d3circlepartitiondraw::d3circlepartitiondraw | ( | d3circlepartition & | _hd | ) | [inline] |
| void d3circlepartitiondraw::draw | ( | ) | [virtual] |
Draw the object.
Implements gobj.
Definition at line 4 of file d3circlepartitiondraw.cpp.
References d3circlepartition::radius, point2< T >::x, d3circlepartition::x0, point2< T >::y, and zoffset.
| void d3circlepartitiondraw::rotate | ( | double const | theta | ) | [inline] |
| void d3circlepartitiondraw::translate | ( | U const & | x | ) | [inline] |
Definition at line 27 of file d3circlepartitiondraw.h.
References point2< T >::x, d3circlepartition::x0, and point2< T >::y.
Default tries to draw on top.
Definition at line 18 of file d3circlepartitiondraw.h.
Referenced by draw().
1.5.8