Files Classes Functions Hierarchy
#include <d3tessdraw.h>
Public Member Functions | |
| writesimplicesobj (d3tess const &tess_) | |
| void | draw () |
| Draw the object. | |
| writesimplicesobj (d4tess const &_tess) | |
| void | draw () const |
Definition at line 113 of file d3tessdraw.h.
| writesimplicesobj::writesimplicesobj | ( | d3tess const & | tess_ | ) | [inline] |
| writesimplicesobj::writesimplicesobj | ( | d4tess const & | _tess | ) | [inline] |
| void writesimplicesobj::draw | ( | ) | const |
Definition at line 301 of file d4tessdraw.cpp.
References gobj::global, d4tri::pi, d3tess::pt, and d3tess::vi.
00302 { 00303 gobjContainer & x = * gobjContainer::global; 00304 00305 x.push_back( new gobjglPushAttrib(GL_CURRENT_BIT) ); 00306 x.push_back( new gobjglPushAttrib(GL_LIGHTING_BIT) ); 00307 00308 x.push_back( new gobjglDisable(GL_LIGHTING) ); 00309 00310 x.push_back( new gobjglColor3f(1.0,0.0,0.0) ); 00311 00312 uintc n = tess.vi.size(); 00313 vector< pt4 > v; 00314 uint k; 00315 pt4 w; 00316 00317 // The first tet is void. 00318 v.push_back(w); 00319 00320 for (uint i=1; i<n; ++i) 00321 { 00322 d4tri const & t(tess.vi[i]); 00323 w = pt4(); 00324 00325 for (k=0; k<4; ++k) 00326 w += tess.pt[ t.pi[k] ]; 00327 00328 w *= 0.25; 00329 v.push_back(w); 00330 } 00331 00332 displaypoints<pt4> dp(x,v,false); 00333 00334 x.push_back( new gobjglPopAttrib() ); 00335 x.push_back( new gobjglPopAttrib() ); 00336 }
| void writesimplicesobj::draw | ( | ) | [virtual] |
Draw the object.
Implements gobj.
Definition at line 139 of file d3tessdraw.cpp.
References gobj::global, simplexD2linked::pi, d3tess::pt, gobjContainer::push(), and d3tess::vi.
00140 { 00141 gobjContainer & x = * gobjContainer::global; 00142 00143 x.push( new gobjglPushAttrib(GL_CURRENT_BIT) ); 00144 x.push( new gobjglPushAttrib(GL_LIGHTING_BIT) ); 00145 00146 x.push( new gobjglDisable(GL_LIGHTING) ); 00147 00148 x.push( new gobjglColor3f(1.0,0.0,0.0) ); 00149 00150 uintc n = tess.vi.size(); 00151 vector< pt3 > v; 00152 uint k; 00153 pt3 w; 00154 00155 // The first tet is void. 00156 v.push_back(w); 00157 00158 for (uint i=1; i<n; ++i) 00159 { 00160 simplexD2linked const & t(tess.vi[i]); 00161 w = pt3(); 00162 00163 for (k=0; k<3; ++k) 00164 w += tess.pt[ t.pi[k] ]; 00165 00166 w *= 0.3333333333333; 00167 v.push_back(w); 00168 } 00169 00170 //displaypoints<pt3> dp(x,v,false); 00171 pointsdisplay2D<pt3> dp(x,v,false); 00172 00173 x.push( new gobjglPopAttrib() ); 00174 x.push( new gobjglPopAttrib() ); 00175 }
1.5.8