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clockmisc.h

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00001 #ifndef CLOCKMISC_H
00002 #define CLOCKMISC_H
00003 
00004 //<TODO> Move this into clock.h
00005 
00006 // Generate a truely random number.
00007 //   For example when a game starts you want
00008 //   to have a truely random number so the play
00009 //   is not repeated.
00010 int generateRandomSeed(double const waitms);
00011 
00013 void generateRandomSeed();
00014 
00015 #endif
00016 

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