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00001 #ifndef CLOCKMISC_H 00002 #define CLOCKMISC_H 00003 00004 //<TODO> Move this into clock.h 00005 00006 // Generate a truely random number. 00007 // For example when a game starts you want 00008 // to have a truely random number so the play 00009 // is not repeated. 00010 int generateRandomSeed(double const waitms); 00011 00013 void generateRandomSeed(); 00014 00015 #endif 00016
1.5.8