Files Classes Functions Hierarchy
00001 #include <d3circlepartitiondraw.h> 00002 00003 00004 void d3circlepartitiondraw::draw() 00005 { 00006 gobjMyCircleDraw(hd.radius,pt3(hd.x0.x,hd.x0.y,zoffset),mycircle).draw(); 00007 } 00008