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maze001.h

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00001 #ifndef MAZE001_H
00002 #define MAZE001_H
00003 
00004 #include <cellD2.h>
00005 #include <gobj.h>
00006 #include <mazematrixD2.h>
00007 #include <mazematrixmapD2.h>
00008 #include <point.h>
00009 
00010 
00014 class maze001
00015 {
00016 public:
00017 
00019   mazematrixD2<uint> mz;
00021   mazematrixmapD2<uint,int> mmap;
00023   double dx;
00025   point2<double> origin;
00026 
00028   static string doc[];
00029 
00031   gobjContainer xGraphics;
00032 
00034   static void keyboard01(unsigned char key, int x, int y);
00036   static void display01();
00037 
00039   maze001(int argc, char** argv);
00040 
00042   void eval();
00043 
00045   void constructgraphics();
00046 
00048   void celldraw
00049   ( 
00050     cellD2<uint> const & x,
00051     point2<double> const & p
00052   );
00053 
00054 };
00055 
00056 
00057 #endif
00058 

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