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00001 #ifndef MAZE004_H 00002 #define MAZE004_H 00003 00004 #include <gobj.h> 00005 #include <mazedisp03.h> 00006 #include <mazegameD2state01.h> 00007 00008 00012 class maze004 00013 { 00014 public: 00015 00017 static string doc[]; 00018 00020 gobjContainer xGraphics; 00021 00023 static mazegameD2state01* mg; 00025 static mazedisp03* md; 00026 00028 static void keyboard01(unsigned char key, int x, int y); 00030 static void display01(); 00032 static void reshape01(intc width_,intc height_); 00033 00034 static void special01(int key, int x, int y); 00035 00037 maze004(int argc, char** argv); 00038 00040 void eval(); 00041 00042 }; 00043 00044 00045 #endif 00046
1.5.8