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00001 #ifndef MAZE005_H 00002 #define MAZE005_H 00003 00004 #include <gobj.h> 00005 #include <mazedisp03.h> 00006 #include <mazegameD2state01.h> 00007 #include <mazegameD2solver01.h> 00008 #include <menusystem.h> 00009 00010 00014 class maze005 00015 { 00016 public: 00017 00019 static string doc[]; 00020 00022 gobjContainer xGraphics; 00023 00025 static mazegameD2state01* mg; 00027 static mazegameD2solver01* ms; 00029 static mazedisp03* md; 00030 00032 static bool* help; 00034 static menusystem* messages; 00035 00037 void menubuild(); 00038 00040 static void keyboard01(unsigned char key, int x, int y); 00042 static void special01(int key, int x, int y); 00044 static void display01(); 00046 static void reshape01(intc width_,intc height_); 00047 00049 maze005(int argc, char** argv); 00050 00052 void eval(); 00053 00054 }; 00055 00056 00057 #endif 00058
1.5.8