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#include <string>#include <vector>#include <ostream>#include <GL/glut.h>#include <GL/gl.h>#include <gobj.h>#include <graphmisc.h>#include <point.h>
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Classes | |
| class | primitiveWindow |
| Write text to the screen with a primitive window. More... | |
Functions | |
| template<typename T > | |
| void | operator<< (primitiveWindow &pw, T &x) |
| WARNING: I am having difficulty getting streams to work so a reference to the stream has not been returned. | |
| void operator<< | ( | primitiveWindow & | pw, | |
| T & | x | |||
| ) | [inline] |
WARNING: I am having difficulty getting streams to work so a reference to the stream has not been returned.
Further use named variables in the x argument. eg String tmp("The cat"); pw << tmp;
Definition at line 96 of file primitivewindow.h.
References primitiveWindow::eval().
00097 { 00098 pw.eval(x); 00099 }
1.5.8