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textGame.cpp

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00001 
00002 #include <iostream>
00003 using namespace std;
00004 
00005 #include <textGame.h>
00006 
00007 
00008 void textGame::printGameState()
00009 {
00010   hand & dh(pg.deal->hnd);
00011   hand & ph(pg.player);
00012   cout << "D: " << dh.calculate() << "  ";
00013   if (dh.hasAce)
00014     cout << "hasAce";
00015   cout << endl;
00016   cout << "P: " << ph.calculate() << "  ";
00017   if (ph.hasAce)
00018     cout << "hasAce";
00019   cout << endl;
00020 }
00021 
00022 
00023 textGame::textGame()
00024 {
00025   char ch;
00026   for (;;)
00027   {
00028     printMenu();
00029 
00030     cin >> ch;
00031     if (ch=='q')
00032       return;
00033 
00034     if (pg.alive)
00035     {
00036       switch (ch)
00037       {
00038         case '1': pg.alive_hold(); break;
00039         case '2': pg.alive_play(); break;
00040         case '3': pg.alive_doubleAndPlay(); break;
00041       }
00042     }
00043     else
00044     {
00045       switch (ch)
00046       {
00047         case '1':  pg.notalive_dealCards(); break;
00048         case '2':  
00049           cout << "dealerWins=" << pg.dealerWins << "  ";
00050           cout << "playerWins=" << pg.playerWins << endl;
00051           continue;
00052         case '3': return;
00053       }
00054     }
00055 
00056     printGameState();
00057   }
00058 
00059 }
00060 
00061 void textGame::printMenu()
00062 {
00063   if (pg.alive)
00064     print_alive();
00065   else
00066     print_notalive();
00067 }
00068 
00069 void textGame::print_alive()
00070 {
00071   cout << "1.  Hold" << endl;
00072   cout << "2.  Play" << endl;
00073   cout << "3.  Double and Play" << endl;
00074 }
00075 
00076 
00077 void textGame::print_notalive()
00078 {
00079   cout << "1.  Deal the Cards" << endl;
00080   cout << "2.  Print Score" << endl;
00081   cout << "3.  Quit" << endl;
00082 }
00083 
00084 
00085 
00086 

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