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textGame.h

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00001 #ifndef TEXTGAME_H
00002 #define TEXTGAME_H
00003 
00004 #include <dealer.h>
00005 #include <deckpontoon.h>
00006 #include <playerGame.h>
00007 
00008 
00009 class textGame
00010 {
00011   playerGame pg;
00012 
00013   void print_alive();
00014   void print_notalive();
00015 public:
00016 
00017   textGame();
00018 
00019   void printMenu();
00020 
00021   void printGameState();
00022 };
00023 
00024 
00025 #endif
00026 

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