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#include <cassert>#include <cstdlib>#include <cmath>#include <memory>#include <cstring>#include <iostream>#include <GL/glut.h>#include <zpr.h>#include <graphmisc.h>
Go to the source code of this file.
Defines | |
| #define | SHOW(x) #x << '=' << (x) |
| #define | MAT(m, r, c) (m)[(c)*4+(r)] |
| #define | m11 MAT(m,0,0) |
| #define | m12 MAT(m,0,1) |
| #define | m13 MAT(m,0,2) |
| #define | m14 MAT(m,0,3) |
| #define | m21 MAT(m,1,0) |
| #define | m22 MAT(m,1,1) |
| #define | m23 MAT(m,1,2) |
| #define | m24 MAT(m,1,3) |
| #define | m31 MAT(m,2,0) |
| #define | m32 MAT(m,2,1) |
| #define | m33 MAT(m,2,2) |
| #define | m34 MAT(m,2,3) |
| #define | m41 MAT(m,3,0) |
| #define | m42 MAT(m,3,1) |
| #define | m43 MAT(m,3,2) |
| #define | m44 MAT(m,3,3) |
| #define m11 MAT(m,0,0) |
Referenced by zprGLmatrix::invertMatrix().
| #define m12 MAT(m,0,1) |
Referenced by zprGLmatrix::invertMatrix().
| #define m13 MAT(m,0,2) |
Referenced by zprGLmatrix::invertMatrix().
| #define m14 MAT(m,0,3) |
Referenced by zprGLmatrix::invertMatrix().
| #define m21 MAT(m,1,0) |
Referenced by zprGLmatrix::invertMatrix().
| #define m22 MAT(m,1,1) |
Referenced by zprGLmatrix::invertMatrix().
| #define m23 MAT(m,1,2) |
Referenced by zprGLmatrix::invertMatrix().
| #define m24 MAT(m,1,3) |
Referenced by zprGLmatrix::invertMatrix().
| #define m31 MAT(m,2,0) |
Referenced by zprGLmatrix::invertMatrix().
| #define m32 MAT(m,2,1) |
Referenced by zprGLmatrix::invertMatrix().
| #define m33 MAT(m,2,2) |
Referenced by zprGLmatrix::invertMatrix().
| #define m34 MAT(m,2,3) |
Referenced by zprGLmatrix::invertMatrix().
| #define m41 MAT(m,3,0) |
Referenced by zprGLmatrix::invertMatrix().
| #define m42 MAT(m,3,1) |
Referenced by zprGLmatrix::invertMatrix().
| #define m43 MAT(m,3,2) |
Referenced by zprGLmatrix::invertMatrix().
| #define m44 MAT(m,3,3) |
Referenced by zprGLmatrix::invertMatrix().
1.5.8