intersectiontests
Intro
Source
TODO
Types of Intersection Tests Implemented
Intersection tests concern two geometry objects which are moved by translations and rotations and determining when they intersect. The idea is to visually represent this. For example one of the objects could change color.
How efficient the intersection test is is very important. Tests comparing different intersection algorithms will be constructed to answer such questions. For example does removing the division from line segment intersection speed up the computation in a significant way?
Here is some of my theory on Intersection Tests and Basic Vector Calculus and Geometry. I want to implement tests to get different algorithms and variations of algorithms working. Where the points of contact occur can also be represented. Different algorithms have different ideas. There are intersection tests that do not need to know the point of contact.
More intersection tests will be added.
Cylinder-Cylinder intersection with some implementation, see diskinttest::test03(argc,argv). For the theory see Cylinder and Cylinder Intersection.